Table of Contents for Section 5: Information processing analysis
Chapters | | Web-pages |
| | Table of Content for all available section |
| | Overview over this section |
Chapter 1 | | Information: Sources and Destinations |
| | 1. Boundaries between public and private information |
| | Diagram 1: Visual representation of the boundaries |
| | 2. Assumptions about information sources |
| | Diagram 1: Visualization of the chain from neurons to muscle to joint to bone position |
| | Diagram 2: Visual representation of the 3 information types |
| | 3. Assumptions about the benefits of utilizing information |
Chapter 2 | | Method: Analysis of information representations, flows, and processing functions |
| | 1. Visual perception flowing from the eyes |
| | 2. Information representing feelings |
| | 3. Information flowing to muscles, joints, and bones, for action |
| | 4. A review of the size and flow-rate estimates |
| | Diagram 2: Visual representation of the 3 information types |
Chapter 3 | | Simple model of learning and adaptation based on actions with positive outcomes and a memory like a video-tape |
| | 1. Assumptions about information storage and retrieval to support learning |
| | Diagram 1: Visual representation of the information types plus memory |
| | Diagram 2: Visual representation of memory recording |
| | 2. How basic learning might work with 'raw' information? |
| | Diagram 1: Visual representation of learning from experience |
| | 3. How to adapt remembered action with 'raw' information? |
| | Diagram 1: Visual representation of adaptive learning from experience |
| | 4. Review of the requirements for information processing |
Chapter 4 | | More simple models of learning and adaptation based on a time-sequential memory like a video-tape |
| | 1. How to deal with multiple-trial learning |
| | 2. How to account for learning from actions with negative outcomes (avoidance) |
Chapter 5 | | Learning through imitation using an 'inner language' and a static pose |
| | Diagram 1: Visual representation of simple imitation |
| | 1. Information processing stages for vision to description |
| | 2. Information processing for the task of imitating: converting the description to commands |
| | 3. Information processing stages for commands to action |
| | 4. Accuracy requirements for information processing in imitation |
| | 5. Review of the requirements for information processing |
| | Diagram 1: Visual representation of the information types and memory plus the 'inner language' |
Chapter 6 | | Prediction and Planning: a mirror to memory |
| | 1. Predicting perceptions for optimizing action |
| | Diagram 1: Visual argument on the need for prediction: a predator chasing prey |
| | Diagram 2: 2nd instant in predator - prey chase |
| | Diagram 3: 3rd instant in predator - prey chase |
| | Diagram 4: 4th instant in predator - prey chase |
| | Diagram 5: shortest path for predator - prey chase |
| | 2. Storing perceptual predictions and generated future-action sequences |
| | Diagram 1: Knowledge of plans and predictions: info |
| | Diagram 2: Knowledge of plans and predictions: future memory |
| | 3. Review of the requirements for information processing |
Chapter 7 | | 'Inner language', memory, and simple learning |
| | 1. Inner language and memory compression based on the demo of imitation |
| | 2. Directionality in the 'inner language' to support imitation in our demo |
| | 3. Associative memory: a new memory model for multiple-trial learning |
Chapter 8 | | Generating novel action sequences: searching, playing, and experimentation |
| | 1. Curiosity: searching, play & experimentation |
| | 2. Generating novel images: action or perception |
| | 3. Review of the requirements for information processing |
Chapter 9 | | Information Transformation Requirements: a summary |
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