MIME-Version: 1.0 Content-Location: file:///C:/542DDEA1/iLang_xtra.htm Content-Transfer-Encoding: quoted-printable Content-Type: text/html; charset="us-ascii" Chapter 4: layered hardware and instructions for controlling action= s

 

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Extra:  layered hardware and instructions for controlling actions

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Topic 9:&nbs= p; layered hardware for action control processing

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= Each of the level-1-output computers gets instructions from a higher level (level-2-output) computer at something like 170 msec intervals (ten times as slow, or 6 per second).  In my model, the level-1-output computer does not have to worry about direction changes in joint rotations but only about the rate of change in the joint angles.  The level-2-output co= mputer produces as output these detailed instructions between changes in the direc= tion of rotation of each plane of rotation of each joint.  I picked the 10 to one ratio becau= se the rate of 6 per second roughly corresponds to direction changes in joints in = fast running.  Also, 10 to 1 is a convenient ratio to help me simplify the model.

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= The instructions sent from the level-2-output computer to the level-1-output computer are about the rate of change in rotation of a specific joint.  Instructions have to be sent for s= uch changes for each plane of rotation for each joint.  Even joints not directly involved = in the current action have to be told what to do.

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= Continuing with this approach, I propose a level-3-output computer that produces detai= led instructions at 2 second intervals that become input to the level-2-output computers.  A level-4-output computer can produce more general instructions at 20 second intervals that provide the input to the level-3-output computers.  Extending the model we would specul= ate that a level-4-output computer could handle 3 minute instructions as input.=

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= This approach of layering the computers and the instructions allows me to separa= te the problems that have to be solved.  Level-1-output computers are likely ‘on’ all the time, s= ince muscles are not ‘shut off’ until they are needed.  They maybe relaxed, but there is s= till some neural signals going to them.  Even in sleep, this neural activity continues, i.e. signals are generated from level-1-output computers.

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Topic 10:&nb= sp; low-level control of action through joint rotations

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= Level-1-output and level-2-output computers are likely focused on geometry problems.  For instance, the lower arm needs = to know how much and at what rate to rotate through the elbow.  This can be complicated since the = upper arm may be moving as well.  Yo= u can observe your elbow at work when you hold a full cup straight ahead of you, = with the upper arm level with the floor.  Now move the upper and lower arms so that the elbow is well behind y= ou and the cup is right against your side.&nb= sp; I expect you can do that without spilling a drop.  You and I both could not solve the geometry problems involved in this simple task, but some information proces= sing inside the body does it for us.  In my simplified model, that is the job of the computers at level-1-output and level-2-output.

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Topic 11:&nb= sp; high-level control of coordinated action

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= Let us imagine that I have decided to walk over to a chair and sit down.  That involves both legs with rotat= ion at the knees and at the hip.  More detailed analysis would show that there are also motions at the ankles and = with the upper body.  Coordinating = and synchronizing all this activity is the job of computers at level-3-output a= nd level-4-output.